Part 2, here we goooooo….

So, in Part 1 we talked about basically how you shouldn’t plagiarize and stuff, as well as how you need to brainstorm a good plot (or at least, the beginnings of a plot. The Great Birth, The GREAT Labor…. If you’ll pardon my language.). And, no matter what, ALWAYS remember…

BRAINSTORMING IS EVERYTHING!!! (In every way, shape, and form.)

OK, review done. With a good plot, as stated before, you need to start with good characters, interesting or even ironically uninteresting characters (that are maybe put into an interesting situation that FORCES them to actually become interesting…! Plot idea!) that are good people, but still flawed. You pick a genre. A lot of people do fictional stories about present day, but why limit your scene to there? A past, futuristic, sci-fi, or even magical world/other planet could do the trick just as nicely. Anyways. You want to give your characters (and they don’t even have to be human) some kind of goal, some desire that drives the plot along, and gives it pace, whether it be quick, steady, or slow paced.  You want to have a method and motive, most likely (unless it’s a motiveless maligniter), and then….BAM.



Yes, all if not almost every story has some kind of obstruction, some device of prevention that prohibits the character(s) from getting what they desire, that prevent their goals from happening. Maybe it’s a jealous relative. Maybe it’s a group of cannibals, ready to pounce on your unsuspecting explorer characters. Maybe it’s illness, or maybe the problem, the struggle, isn’t even physical. It could be emotional, or even spiritual. This ties into the personal– the protagonist is fighting with themselves. Maybe there was a death in their lives, and they are struggling to cope, or even find themselves struggling in what to believe in after death. Maybe they did something they feel morally convicted over, and are unsure if their actions were really justified at the time. It can be as simple as the plague, or as complex as an internal struggle– war within the mind. Heck, why not have both? You don’t have to, but you can. Often, some of the most page-turning books have plots with more than one problem, and this not only leads to serious character growth and development, but some majorly interesting stories. For instance, in The Lunar Chronicles, the conflict arises out of a corrupt monarch (and her scary mutant soldiers) and a possible marriage alliance, a long-lost cyborg princess coming to terms with who she is, kidnapping, family/friendship conflicts, and more personal conflict based on Lunar glamour (an ability very similar to Jedi mind tricks– she based that off Star Wars.). See what I mean? Doesn’t that sound interesting?


But you don’t want to leave the story at just conflict, and have no resolution. Oh, no. That would be like Jesus coming to earth simply to die and STAY buried– no resurrection. He needed to both die (conflict) AND be raised (solution) for us to believe and be forgiven. It’s similar with a good story: Just as we require good characters, whatever or whoever they are, a good problem (or two), we need a good resolution to our problem. The main character(s) can get want they want in the end, someway, somehow. It doesn’t have to be in a way they’ll expect, either– that’s partly what plot twists are for. Or, if it’s a goal or desire that is actually harmful, you could prevent them from somehow getting what they want, and turning their ways around to a 360.

The possibilities are literally limitless.



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